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 SG-Pack

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Dex
Admin/Dev-Team
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Number of posts: 775
Age: 22
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Registration date: 2008-01-08

PostSubject: SG-Pack   Mon Dec 01, 2008 10:10 pm

Ok so as you all know I've been working on a new SG-Pack for SG-EH JKA.
The new pack will include the fallowing:

New Game Menu's
New Maps from the shows/movies
Including: Abydos Night, Paradise Lost, And a few more "undecided" levels.
New Custom Maps.
Also including a map for Dog fights.
Bug fix: There is a bug when making your "custom" Jaffa character in mp mode that crashes the game. Hopefully I'll have it fixed.

Since the Pack most Likely wont be finished till Christmas, I'd like to include a X-mas Stargate Level. But I'm not sure as of yet...

Ok, updates will be posted.

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Cameron Mitchell
Writer/Dev-Team
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Number of posts: 1355
Age: 16
Location: CIC
Registration date: 2008-01-09

PostSubject: Re: SG-Pack   Tue Dec 02, 2008 7:11 pm

LOL, how about an SGC decorated for Christmas?...I'm jk Very Happy I meant a goa'uld Ha'tak...

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Princess AmyRose
Member/System Lord
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Number of posts: 1142
Age: 23
Location: in your dreams
Registration date: 2008-01-10

PostSubject: Re: SG-Pack   Wed Dec 03, 2008 6:44 pm

lmao I will laugh if the sgc has an x-mas tree XD

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Zedox The General
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Number of posts: 21
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PostSubject: Re: SG-Pack   Sun Dec 07, 2008 3:46 pm

Haha what if they decorated the gate with christmas lights Razz
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Cameron Mitchell
Writer/Dev-Team
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Number of posts: 1355
Age: 16
Location: CIC
Registration date: 2008-01-09

PostSubject: Re: SG-Pack   Sun Dec 07, 2008 4:03 pm

LOL, red and green chevrons Razz

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Lord Aton
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PostSubject: Re: SG-Pack   Mon Dec 15, 2008 4:36 pm

sounds nice,cant wait Smile
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Dex
Admin/Dev-Team
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Number of posts: 775
Age: 22
Location: Somewhere I Belong
Registration date: 2008-01-08

PostSubject: Re: SG-Pack   Wed Dec 17, 2008 8:50 pm

uploading the new textures, menus, and models to filefront.

Also uplaoding 2 maps. Abydos DAY, and the one from my wip with 3 locations.

_________________

You can call or text me if you want by this number : 1-304-703-3453, just tell me who you are lol.
http://kevan.org/brain.cgi?VGS-Dex
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jediraslan13
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Number of posts: 224
Age: 14
Location: Currently offworld
Registration date: 2009-05-09

PostSubject: Re: SG-Pack   Thu May 14, 2009 2:53 am

Awesome! sounds really nice, anyway, my term tests are over, so in the summer vacation i'll go back to serious mapping

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Will C. Bishop
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Number of posts: 119
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Registration date: 2008-10-12

PostSubject: Re: SG-Pack   Thu May 14, 2009 6:23 pm

jediraslan13 wrote:
Awesome! sounds really nice, anyway, my term tests are over, so in the summer vacation i'll go back to serious mapping


Holy thread revival Batman!

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Cameron Mitchell
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Writer/Dev-Team


Number of posts: 1355
Age: 16
Location: CIC
Registration date: 2008-01-09

PostSubject: Re: SG-Pack   Thu May 14, 2009 7:16 pm

lol. Yeah, Jediraslan13, watch your necro posting.
Necro posting (just in case you don't know (not sure if we outlined rules about this)): posting a response to a thread that is months old. Usually it's about two or three months that's the necro-marker.
Just be careful, because there are true sticklers out there about this. Kind learned this the hard way.

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SG-Pack

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