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 Stereo to mono, the .mp3 story

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Cameron Mitchell
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PostSubject: Stereo to mono, the .mp3 story   Fri Jan 11, 2008 5:11 am

Okay, I have a load of UBER sounds for the Pegasus Gate, but unfortunately, JKA doesn't really like sounds in Stereo. I don't know how to change them, I have all the sounds set, if someone would be willing to change four sounds from stereo to mono, I'd really appreciate it, here's the link to all the sounds, mind you, the sounds that need to be edited are listed in the description in the link, below the download button and above the comments section, here you go! Smile
http://files.filefront.com/pegasus+soundszip/;9404219;/fileinfo.html
These are good sounds, the eventhorizon is louder and has the vibrating hum like the Pegasus one, I have a sound of the glyphs swirling around the gate, and a great sound of inside the wormhole, check it out! Very Happy
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Dex
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PostSubject: Re: Stereo to mono, the .mp3 story   Sun Jan 13, 2008 3:36 am

You need to convert the mp3's to WAV. Google up "Goldwave" It's a free program, and you can open the mp3's on it and save them as wav's. It's easy to use too! Smile

Good Luck! Smile
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Cameron Mitchell
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PostSubject: Re: Stereo to mono, the .mp3 story   Sun Jan 13, 2008 8:23 am

But some of the sounds in maps and such are .mp3's, do they work no matter what if they're .wav's?
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Dex
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PostSubject: Re: Stereo to mono, the .mp3 story   Sun Jan 13, 2008 8:49 am

The game isn't designed to handle mp3's in game play. Only WAV's.
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Cameron Mitchell
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PostSubject: Re: Stereo to mono, the .mp3 story   Sun Jan 13, 2008 8:58 am

So the scripts or whatever reads the sounds doesn't read the tag as well? It reads it correctly as long as it's an audio file?
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Varrok
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PostSubject: Re: Stereo to mono, the .mp3 story   Sun Jan 13, 2008 4:33 pm

yep
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Cameron Mitchell
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PostSubject: Re: Stereo to mono, the .mp3 story   Sun Jan 13, 2008 7:16 pm

Sweet, I've got a bunch of awesome sounds set now, thanks! Smile
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PostSubject: Re: Stereo to mono, the .mp3 story   Today at 12:27 pm

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