| SG Hanger | |
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+3Gr3yZon3 Cameron Mitchell Dex 7 posters |
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Dex Admin
Number of posts : 827 Age : 36 Location : Somewhere I Belong Registration date : 2008-01-08
| Subject: SG Hanger Thu Jul 10, 2008 10:34 am | |
| Just thought I'd throw these in... ASLO! Now would be a good time for someone to get some good vehicle models... Hummers, jeeps, tanks? things like that maybe? please? lol Anyways... ^^See why we need more models? Prefabed truck.... no so kool... lool^^ Thought it looked kool if the gate was against the wall, looking like it's not in use... ^^big lamp...^^ ^^big hanger!^^ The hanger doors open up and out you go, or I'll make the roof retract and up and OUT you go! lol | |
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Cameron Mitchell Official Member
Number of posts : 1364 Age : 30 Location : CIC Registration date : 2008-01-09
| Subject: Re: SG Hanger Fri Jul 11, 2008 8:39 am | |
| Very cool Bones Has a kind of emergency feel to it. But I sense a spin-off series to be honest | |
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Gr3yZon3 Rookie
Number of posts : 27 Age : 41 Location : UK Registration date : 2008-06-02
| Subject: Re: SG Hanger Fri Jul 11, 2008 2:39 pm | |
| u got that out of the quake 3 engine? im gobsmackd i didnt know it was capable of this quality anyway keep up the good work but i have since reconsidered playing this mod due to hl2 stargate mods that are now being relesed but if u could bang out a beta soon i would defo try it and give my insognificant verdict and and review it
but 1 question why are there puddle jumpers in a hanger? theve never been in a hangor on the show? | |
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Jon Valo Rookie
Number of posts : 100 Age : 34 Location : England Registration date : 2008-06-01
| Subject: Re: SG Hanger Fri Jul 11, 2008 6:25 pm | |
| Technically they are in a hangar in Atlantis... just not the conventional hanger that we are used to. In the map i was making i had them in a hanger i think it works well so go for it! | |
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Cameron Mitchell Official Member
Number of posts : 1364 Age : 30 Location : CIC Registration date : 2008-01-09
| Subject: Re: SG Hanger Fri Jul 11, 2008 11:49 pm | |
| Indeed | |
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Princess AmyRose Official Member
Number of posts : 1295 Age : 38 Location : in your dreams Registration date : 2008-01-10
| Subject: Re: SG Hanger Sat Jul 12, 2008 1:56 am | |
| also this isn't the show =P this is after the show going along a story line of our choosing. Also just because the show never showed them in a hanger doesn't mean they can't ever be placed in one ^_^. Sooner or later we will be making them on sgc and who knows, after the asguard gave us PLENTY of new technology who says we haven't already? | |
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Dex Admin
Number of posts : 827 Age : 36 Location : Somewhere I Belong Registration date : 2008-01-08
| Subject: Re: SG Hanger Sat Jul 12, 2008 8:10 pm | |
| Thats right Infact if you recall in a few eps of atlantis they took jumpers to the sgc and flew up above the gate room, bet theres a hanger there! Anyways there in there cuz I was thinking of it being just another back up base.... dunno yet. And yup! out of q3 On a really old SLOW computer too! XD I need some models of 302's... to quote someone else.... so sleak, so shiny... Anyone guess the OW? Hehe... And a Remote DHD! XD | |
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Dex Admin
Number of posts : 827 Age : 36 Location : Somewhere I Belong Registration date : 2008-01-08
| Subject: Re: SG Hanger Fri Jul 18, 2008 1:31 am | |
| Or maybe... THIS?! HAHA! | |
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Princess AmyRose Official Member
Number of posts : 1295 Age : 38 Location : in your dreams Registration date : 2008-01-10
| Subject: Re: SG Hanger Fri Jul 18, 2008 1:35 am | |
| omg thats so cool! YOU TOOK THE GATE AND AREA FROM CONTINUUM! Also nice space area! | |
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Naismith Rookie
Number of posts : 21 Registration date : 2008-01-22
| Subject: Re: SG Hanger Fri Jul 18, 2008 2:38 am | |
| Hmmm, looks really amazing I must admit but how would you dial the space gate? | |
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Dex Admin
Number of posts : 827 Age : 36 Location : Somewhere I Belong Registration date : 2008-01-08
| Subject: Re: SG Hanger Fri Jul 18, 2008 7:23 am | |
| I was thinking about having a trigger somewhere away from the gate and wen you fly through it would dial it up for you. But with the size of the map it might not even have another planet | |
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Cameron Mitchell Official Member
Number of posts : 1364 Age : 30 Location : CIC Registration date : 2008-01-09
| Subject: Re: SG Hanger Fri Jul 18, 2008 9:17 am | |
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Dex Admin
Number of posts : 827 Age : 36 Location : Somewhere I Belong Registration date : 2008-01-08
| Subject: Re: SG Hanger Mon Jul 21, 2008 2:46 am | |
| Updates. Hanger Map: Scraped. Ran out of ideas and got bored with it... Continuum Map: 85% New off-world: 60% Night or day people? Don't know... Inside the Temple. Inside the TINY pyramid... Outside... Also the whole thing is on an island... | |
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Cameron Mitchell Official Member
Number of posts : 1364 Age : 30 Location : CIC Registration date : 2008-01-09
| Subject: Re: SG Hanger Mon Jul 21, 2008 3:05 am | |
| I think it looks good in the night. But as for ideas, build the BATTLESTAR GALACTICA I know a place where we can get flyable Vipers for JKA | |
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Princess AmyRose Official Member
Number of posts : 1295 Age : 38 Location : in your dreams Registration date : 2008-01-10
| Subject: Re: SG Hanger Mon Jul 21, 2008 3:46 am | |
| lmao maybe a tiney bit more light in the pics. Also I just totally forgot what else I was planning to say... | |
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Cameron Mitchell Official Member
Number of posts : 1364 Age : 30 Location : CIC Registration date : 2008-01-09
| Subject: Re: SG Hanger Mon Jul 21, 2008 5:34 am | |
| Lol, poor Amy, her memory is fading, JK JK JK JK JK JK JK JK JKx50000000000 | |
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Dex Admin
Number of posts : 827 Age : 36 Location : Somewhere I Belong Registration date : 2008-01-08
| Subject: Re: SG Hanger Mon Jul 21, 2008 10:37 am | |
| yea that Old timers disease is a b!tch... lol jk More light, okies. | |
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Cameron Mitchell Official Member
Number of posts : 1364 Age : 30 Location : CIC Registration date : 2008-01-09
| Subject: Re: SG Hanger Mon Jul 21, 2008 11:34 am | |
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Dex2 Admin
Number of posts : 2 Registration date : 2008-07-21
| Subject: Continuum Tue Jul 22, 2008 3:00 am | |
| Ok people! I'm having some technical issues with my account, so, for now... Here are some screens from my new map "Continuum". figured that would be a good name since it's based off that and has the time chamber... thing... anyways! Ok so first you start here... then by pressing one of the buttons on the computer, you'll dial the gate and go somewhere else in time.... woooo....... The present, Sorry just really like how the gate spot turned out... lol And also making it day time made it a lil prettier I think... Ok now for the future... NOTE: In the future, everything is under water. You can't get to the surface at all... And your only supplies are in the Temple... the small pyramid has an air pocket so you have to swim to that, catch your breath, and then swim out and do w/e. The dhd is half burred under sand but you can get to it still, figure once it starts dialing you should go back to the pyramid and then back to the gate... Ok now the past... And there is nothing at all... nothing, just a whole... a gate, and a dhd, nothing else... play to it's fullest... lol... Pretty sweet hole eh? Yea, I thought so... So there you go, I'll send to Shep soon and he can do the rest. EDIT: CRAP! just noticed I'm gonna have to turn the gate over, or else you'll die cuz you'll fall back in to the EH... IDIOT! grr grr.... I'll fix it later... | |
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Naismith Rookie
Number of posts : 21 Registration date : 2008-01-22
| Subject: Re: SG Hanger Tue Jul 22, 2008 3:44 am | |
| hahaha I thought something looked a litte bit off there but looks pretty good I must admit | |
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Cameron Mitchell Official Member
Number of posts : 1364 Age : 30 Location : CIC Registration date : 2008-01-09
| Subject: Re: SG Hanger Tue Jul 22, 2008 6:28 am | |
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Dex Admin
Number of posts : 827 Age : 36 Location : Somewhere I Belong Registration date : 2008-01-08
| Subject: Re: SG Hanger Tue Jul 22, 2008 10:55 am | |
| OMG! It feels SO good to be me again! Thanks Cam! Just for that... Want anything 'special' in my next map? | |
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Cameron Mitchell Official Member
Number of posts : 1364 Age : 30 Location : CIC Registration date : 2008-01-09
| Subject: Re: SG Hanger Tue Jul 22, 2008 10:58 am | |
| No problem at all Dex But if it's not too much trouble, could you add, a super gate somewhere, sometime? If not, that's cool | |
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Gr3yZon3 Rookie
Number of posts : 27 Age : 41 Location : UK Registration date : 2008-06-02
| Subject: Re: SG Hanger Tue Jul 22, 2008 8:40 pm | |
| seems like the speed in which you are turning these maps out is amazing i have never seen any1 work as fast as you are doing dex really nice work and i as i have stated before you got that out of that engine really amazes me
now all i need is to able to play them any updates on the fix for the mod so we can play and not just look at the menu? | |
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Gr3yZon3 Rookie
Number of posts : 27 Age : 41 Location : UK Registration date : 2008-06-02
| Subject: Re: SG Hanger Tue Jul 22, 2008 8:47 pm | |
| sry bout the double post but i cant find a edit button but if u are going with a continuum theme why not do the boat from the movie the achillies if i am not mistaken just an idea i am throwing out there | |
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