HomeMainFAQSearchRegisterLog in

Share | 
 

 Starting Up

View previous topic View next topic Go down 
AuthorMessage
Jason_Vandez
Official Poster
Official Poster


Number of posts : 221
Age : 28
Location : Ontario, Canada
Registration date : 2008-02-09

PostSubject: Starting Up   Wed Oct 22, 2008 3:52 pm

Hey... ok so I decided that I would like to start mapping or you know, make stuff, because I feel pretty useless around here what with me not doing anything but replying in the Off Topic forum. So to be of some use, again, with my wickedawesome (all one word... no space) mapping skills which I willl undoubtedly unlock from inside... I shall start lol :p

But I really don't know how... first of all, which game do you guys make the maps and models and stuff for?

Second, how do I go about mapping? Is there a site that can kind of tell you what to do? Is there a program I need to do it?

I am a mapping n00b and any help would be greatly appreciated.

By the way, I know I probably could have googled this, but I figured I'd ask you guys cause you all seem to know what you're doing lol

Anyways, thanks in advance for teh help. really appreciate it. Very Happy
Back to top Go down
Jon Valo
Rookie
Rookie


Number of posts : 100
Age : 27
Location : England
Registration date : 2008-06-01

PostSubject: Re: Starting Up   Wed Oct 22, 2008 7:40 pm

i map for jka, and i use gtkradiant 4
http://eliteforce2.filefront.com/file/GTKRadiant;26097

i have no idea how to use hammer so i don't do hl2

there are some good sites for beginners to help get the basics:
http://www.map-craft.com/Tutoriaux.html
http://www.richdiesal.map-craft.com/

Both will tell you pretty much everything you need to get well on the way to mapping for jka or elite force.

hope that helps vandez
Back to top Go down
Jason_Vandez
Official Poster
Official Poster


Number of posts : 221
Age : 28
Location : Ontario, Canada
Registration date : 2008-02-09

PostSubject: Re: Starting Up   Thu Oct 23, 2008 9:56 pm

yeah thanks! That helps a lot! What`s hammer though?
Back to top Go down
Jon Valo
Rookie
Rookie


Number of posts : 100
Age : 27
Location : England
Registration date : 2008-06-01

PostSubject: Re: Starting Up   Thu Oct 23, 2008 11:30 pm

The half life 2 editor.
Back to top Go down
Cameron Mitchell
Official Member
Official Member


Number of posts : 1364
Age : 23
Location : CIC
Registration date : 2008-01-09

PostSubject: Re: Starting Up   Fri Oct 24, 2008 5:42 am

I'm pretty useless too, but I don't really care to be honest. If you guys need me to slink into the mod I'm working with for HL2 for textures, sounds, drugs, say the word and I'll see what I can find.
Back to top Go down
http://the-new-sg1.forummotion.com
Jon Valo
Rookie
Rookie


Number of posts : 100
Age : 27
Location : England
Registration date : 2008-06-01

PostSubject: Re: Starting Up   Fri Oct 24, 2008 11:53 am

hahaha drugs? tretonin ? Very Happy
Back to top Go down
Cameron Mitchell
Official Member
Official Member


Number of posts : 1364
Age : 23
Location : CIC
Registration date : 2008-01-09

PostSubject: Re: Starting Up   Fri Oct 24, 2008 10:02 pm

Yes, uh... Tretonin... among, other things.
So, if you need help, I'll get you one of everything cool, and a misdemeanors-worth of the other stuff.
Back to top Go down
http://the-new-sg1.forummotion.com
Princess AmyRose
Official Member
Official Member


Number of posts : 1295
Age : 30
Location : in your dreams
Registration date : 2008-01-10

PostSubject: Re: Starting Up   Fri Oct 24, 2008 10:22 pm

right now we need mappers for hl2... we have skins thanks to teh wonderful people of garrysmod.com, lol but we don't have any cool stargate maps...we have space maps and planet maps but the ones for stargate that are already made are kinda cool but not great...

any maps you can do will be great ^_^ I don't know how hammer or what ever works but I am learning wiremod so maybe I can help out when someone makes a map or two....is that how you add all that cool stuff and then save it to teh map some how or does Hammer do all that?

Maps for HL2 that we would possibly need are worlds with space travel inbetween. This way we can rp space travel, gate travel, and everything inbetween.

Specialty maps such a bigger Atlantis or SGC or what ever are cool as well ^_^. Let your imaginations run wild ^_^

Also I am looking into RP mods. I tried the stargate one and like it, but I dislike how they force a model on you. Does anyone have any ideas on good RP mods we could possibly use for a server?
Back to top Go down
Dex
Admin
Admin


Number of posts : 827
Age : 29
Location : Somewhere I Belong
Registration date : 2008-01-08

PostSubject: Re: Starting Up   Sat Oct 25, 2008 11:07 am

Do we even have a server yet?

As far as HL2 i'm still trying to figure it out while working on some other SG-JKA projects...
What ever editor came in the Source SDK is confusing but seems to be the most like GTK....

Whats Wiremod?

_________________

XBL name, sgReaper117 Add me if you want.
Back to top Go down
http://www.facebook.com/home.php#!/
Jason_Vandez
Official Poster
Official Poster


Number of posts : 221
Age : 28
Location : Ontario, Canada
Registration date : 2008-02-09

PostSubject: Re: Starting Up   Mon Oct 27, 2008 1:25 am

Yeah, I'd really rather mod for HL2, so which mapping thing is better to use? Hammer? or that other one?
Back to top Go down
Princess AmyRose
Official Member
Official Member


Number of posts : 1295
Age : 30
Location : in your dreams
Registration date : 2008-01-10

PostSubject: Re: Starting Up   Fri Oct 31, 2008 1:15 am

wire mod is basically a mod that lets you connect things together and put "chips" (items that do complex things) on surfaces that let you tell items to do things. Like if you put a button on a flat surface it will say "button value =0, when button is pressed value = 1" so when you connect the the button to a....lets say a nuke you click the nuke connect it to the button and when you connect it you choose the option "when value = 1 set charge" so if the bomb is activated and you press the button BOOM!

its just stuff like that. Things to connect items to each other so they do what you want. Things like: doors, computer screens, manual iris, bombs, elevaders, telleporters, and anything else really you can think of ^_^

in more expert areas when you know hella math bla bla bla you can actually do a warp drive system... the possibilities are endless... congradulate me I figured out the basics of asguard tech in gmod! ^_^ so now I can trasport to another area one way... lol gotta figure out how to do multiple areas...maybe when shep does his ships again I will find out how to do one that searches for the closest gps locator so we can "warp to the planet" when in space ^_^
Back to top Go down
Cameron Mitchell
Official Member
Official Member


Number of posts : 1364
Age : 23
Location : CIC
Registration date : 2008-01-09

PostSubject: Re: Starting Up   Fri Oct 31, 2008 1:21 am

Speaking of Warp Drives... I think you guys will like this Very Happy
http://dsc.discovery.com/news/2008/07/28/warp-speed-engine.html
Back to top Go down
http://the-new-sg1.forummotion.com
Princess AmyRose
Official Member
Official Member


Number of posts : 1295
Age : 30
Location : in your dreams
Registration date : 2008-01-10

PostSubject: Re: Starting Up   Fri Oct 31, 2008 3:55 am

that = awesomeness!
Back to top Go down
Cameron Mitchell
Official Member
Official Member


Number of posts : 1364
Age : 23
Location : CIC
Registration date : 2008-01-09

PostSubject: Re: Starting Up   Fri Oct 31, 2008 4:54 am

Correct Very Happy
Back to top Go down
http://the-new-sg1.forummotion.com
Sponsored content




PostSubject: Re: Starting Up   Today at 8:23 pm

Back to top Go down
 
Starting Up
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Pokemon Unova Journeys.......starting date!
» Starting youtube channel
» Starting Out Rook Endgames
» Starting A new save, need help with armor?
» Best starting build

Permissions in this forum:You cannot reply to topics in this forum
Blue Stripe Studios :: Archives :: Official :: Help/Requests-
Jump to: