Number of posts : 54 Registration date : 2008-01-09
Subject: .ase to .glm Mon Jan 14, 2008 1:53 am
So, I'm attempting to make a Stargate and DHD npc (so that ERP can spawn them in non-Stargate maps) However, they are in .ase format, and they will only spawn as .glm.
is there a way to turn a .ase model into a .glm?
Lt. Colonel John Sheppard Admin
Number of posts : 117 Age : 33 Location : Australia Registration date : 2008-01-09
Subject: Re: .ase to .glm Mon Jan 14, 2008 2:33 am
Hello
You need to understand Npc's and vehicles require a .glm because the .glm has animation, tags and other stuff. So making a .glm without these will not work anyway.
Thanks kids
Jack O'Neill
Kaito Rookie
Number of posts : 54 Registration date : 2008-01-09
Subject: Re: .ase to .glm Mon Jan 14, 2008 2:36 am
>.> Is there a way i can edit the model to have that (the .ase)
Dex Admin
Number of posts : 827 Age : 36 Location : Somewhere I Belong Registration date : 2008-01-08
Subject: Re: .ase to .glm Mon Jan 14, 2008 2:38 am
looks like u got ur answer on filefront lol i found ur post on google lol
Kaito Rookie
Number of posts : 54 Registration date : 2008-01-09
Subject: Re: .ase to .glm Mon Jan 14, 2008 3:32 am