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TimO
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PostSubject: Macintosh Use   Tue Nov 18, 2008 12:34 am

I have downloaded the files and attempted the previous solution suggested on this board. I could not find it again, so I apologize since this is a repeat of the previous topic. My question is this: How do you use the current version of JKA SG:EH on a Mac. I have removed various files, including the .dlls and the .exes, but no combination seems to work. Removing the faulty .pk3s from last time do not improve the situation, and moving the other files out of their respective folders does not help either. JKA boots up fine, but crashes while trying to load any map.
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Dex
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PostSubject: Re: Macintosh Use   Tue Nov 18, 2008 12:37 am

I'm not sure.. if Shep was on here he could answer this best. As far as I know you need to uninstall JKA, removing any pk3's except the asset pk3's for the game, then reinstall jka and extract SGEH in your base.. but again, I'm not sure on a Mac...

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Princess AmyRose
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PostSubject: Re: Macintosh Use   Tue Nov 18, 2008 1:48 am

I also don't know but are you up to the latest patch?
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TimO
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PostSubject: Re: Macintosh Use   Wed Nov 19, 2008 12:19 am

Dex: That is not how the beta versions worked, so I don't think that is what I am supposed to do. Could be wrong on this version, though.

PrincessAmyRose: Indeed I am. I think. I checked and my current version is 1.0.1e.
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Dex
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PostSubject: Re: Macintosh Use   Wed Nov 19, 2008 12:35 am

You have the new one?
http://amyrose1477.diinoweb.com/files/StargateEH1.0.zip
And yes, that is how the V1 release has to be installed.
If not then you get several errors, including the game crashing.
Believe me, I didn't like it either but everyone insisted I do so and it worked.

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Princess AmyRose
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PostSubject: Re: Macintosh Use   Wed Nov 19, 2008 12:59 am

The way I posted how to install the game IS how it is to be installed. Any other way, like Dex stated, will cause errors.
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Cameron Mitchell
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PostSubject: Re: Macintosh Use   Wed Nov 19, 2008 2:55 am

Of HORRIBLE proportions...
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Princess AmyRose
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PostSubject: Re: Macintosh Use   Thu Nov 20, 2008 2:36 am

????????????
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Cameron Mitchell
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PostSubject: Re: Macintosh Use   Thu Nov 20, 2008 3:50 am

Crashes, missing textures, yadda, yadda, yadda...
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Princess AmyRose
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PostSubject: Re: Macintosh Use   Thu Nov 20, 2008 4:46 am

really? >_> are you useing the correct download? cause I never crash...cepy when the rings make a hundred copies of them self
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Cameron Mitchell
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PostSubject: Re: Macintosh Use   Thu Nov 20, 2008 5:33 am

Just when I don't uninstall and reinstall is all. DL is just fine Very Happy
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TimO
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PostSubject: Re: Macintosh Use   Fri Nov 21, 2008 1:09 am

No, I have been installing it the way it was downloaded, but nothing works.
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Cameron Mitchell
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PostSubject: Re: Macintosh Use   Fri Nov 21, 2008 4:23 am

Unfortunately, my diagnosis anyway, since this was constructed in Windows, scripts and all, it may not work for Mac users... But I'm not a computer genius AT ALL...
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TimO
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PostSubject: Re: Macintosh Use   Sat Nov 22, 2008 12:25 am

Eh. Too bad, I was looking forward to this. If I had more time, I might be able to make it work, but as it is, I am in too many classes. Maybe sometime…
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Cameron Mitchell
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PostSubject: Re: Macintosh Use   Sat Nov 22, 2008 12:41 am

I hear you, classes consume a LOT of time. Please, PLEASE stick around and sooner or later, we may find someone who can make this mod work on both Windows and Mac.
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TimO
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PostSubject: Re: Macintosh Use   Sat Nov 22, 2008 7:55 am

You certainly don't have to worry about me sticking around. I have been watching from a distance for almost as long as you have had this forum up. I just never registered until recently.
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Dex
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PostSubject: Re: Macintosh Use   Sat Nov 22, 2008 1:02 pm

TimO wrote:
I have been watching from a distance for almost as long as you have had this forum up.
Suspect creepy...

I'll see what I can do once I'm feeling better...

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PostSubject: Re: Macintosh Use   Today at 8:22 pm

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