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 Map idea: Backup plan for Lockdowns

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Kaito
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PostSubject: Map idea: Backup plan for Lockdowns   Mon Jan 14, 2008 2:20 am

From what i've seen with Dylan Shuttles SGE and SGE_v2 for ERP, the lockdown doesn't have a backup plan. Meaning, if someone presses the lockdown button, then disconnects, the only way to unlock it is to restart the server. Now, there probably is some super secret that only he knows to fix this problem, but i just thought id say:

If you do have a lockdown, iris, or something of the sort, HAVE A BACKUP PLAN just incase things go wrong.
Maybe something obvious, such as a second button that cant be blocked, or something as complicated as a series of teleporters that will take you to the room.
Just a warning
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Princess AmyRose
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PostSubject: Re: Map idea: Backup plan for Lockdowns   Mon Jan 14, 2008 6:03 am

lol if you have admin powers you can telleport to the room =P but i agree on a second button...or at least a time limit to the lock down
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Dex
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PostSubject: Re: Map idea: Backup plan for Lockdowns   Mon Jan 14, 2008 10:48 am

I wonder if we could set it up so it takes 2 players to unlock it... like in order to trigger the doors to unlock one player has to hold the button while the other presses the second. you how on some of the jka levels it has computers like that? why not have 2 of them?
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Princess AmyRose
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PostSubject: Re: Map idea: Backup plan for Lockdowns   Wed Jan 16, 2008 6:28 am

they have those? and also it does take two people to start and shut off the self destruct....
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Dex
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PostSubject: Re: Map idea: Backup plan for Lockdowns   Wed Jan 16, 2008 11:16 am

yes.. yes they do.. lol
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PostSubject: Re: Map idea: Backup plan for Lockdowns   Today at 8:25 pm

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